What's new in Spline
New updates and improvements in Spline.
Introducing Timeline Animation for Spline 3D
Sep 18, 2025
Spline’s timeline animation lets you bring your 3D designs to life with smooth, keyframe-based motion. You can animate properties like position, rotation, scale, and much more over time, making it easier to define the timing of your animations. Refine the flow of your keyframe transitions with the built-in graph editor. Available now in Beta.
Changes
Keyframe controls
Curve controls
Events support for Timeline
Video export support for Timeline
New toolbar UI
Improvements and fixes
Introducing Timeline Animation for Spline 3D
Sep 18, 2025
Spline’s timeline animation lets you bring your 3D designs to life with smooth, keyframe-based motion. You can animate properties like position, rotation, scale, and much more over time, making it easier to define the timing of your animations. Refine the flow of your keyframe transitions with the built-in graph editor. Available now in Beta.
Changes
Keyframe controls
Curve controls
Events support for Timeline
Video export support for Timeline
New toolbar UI
Improvements and fixes
Vector Masking in Hana
Aug 27, 2025
Masks let you hide or reveal content using a vector shape. Instead of permanently erasing parts of an image or layer, a mask defines which areas remain visible. Everything inside the mask shape is shown, while anything outside is hidden. Vector Masks can also be animated and interactive using events and actions.
Changes
New: Vector Masking – hide or reveal content using a vector shape.
Faster loading of large files with many assets
Minor improvements and fixes.
Vector Masking in Hana
Aug 27, 2025
Masks let you hide or reveal content using a vector shape. Instead of permanently erasing parts of an image or layer, a mask defines which areas remain visible. Everything inside the mask shape is shown, while anything outside is hidden. Vector Masks can also be animated and interactive using events and actions.
Changes
New: Vector Masking – hide or reveal content using a vector shape.
Faster loading of large files with many assets
Minor improvements and fixes.
3D Projections and Noise Effects in Hana
Aug 12, 2025
We are announcing a new update that continues our efforts to unlock further creativity in Spline Hana, with features like 3D Projections, Layer Noise, and Noise Glass.
Changes
New: 3D Projection – wraps 2D layers onto a three-dimensional shape, adding depth, curvature, and realistic lighting. Use it to simulate volumetric projections, creating a more immersive scene.
New: Layer Noise – adds procedural variation to a surface, introducing organic texture or displacement. It’s useful for breaking up uniform areas, creating natural imperfections, or adding dynamic motion.
New: Noise Glass – distorts a surface as if viewed through textured or uneven glass, creating refractive ripples and visual warping. It can be used to simulate frosted glass, water surfaces, or heat haze.
Minor improvements and fixes.
3D Projections and Noise Effects in Hana
Aug 12, 2025
We are announcing a new update that continues our efforts to unlock further creativity in Spline Hana, with features like 3D Projections, Layer Noise, and Noise Glass.
Changes
New: 3D Projection – wraps 2D layers onto a three-dimensional shape, adding depth, curvature, and realistic lighting. Use it to simulate volumetric projections, creating a more immersive scene.
New: Layer Noise – adds procedural variation to a surface, introducing organic texture or displacement. It’s useful for breaking up uniform areas, creating natural imperfections, or adding dynamic motion.
New: Noise Glass – distorts a surface as if viewed through textured or uneven glass, creating refractive ripples and visual warping. It can be used to simulate frosted glass, water surfaces, or heat haze.
Minor improvements and fixes.
Today, we're introducing a powerful set of new features in Hana, including 3D transforms, Auto Layout, Liquid Glass effect, and video layers. This unlocks a wide range of new capabilities to help you bring your ideas to life.
Changes
New: 3D Transforms lets you rotate and transform layers in 3D space with depth and perspective controls.
New: Auto Layout makes arranging elements faster and more flexible, with alignment, padding, gap, wrap, and masonry layout options.
New: Liquid Glass effect simulates the natural distortion, refraction, and depth of real glass surfaces with support for animation. Inspired by Apple’s new Liquid Glass design language.
New: Video Layers allows you to import videos and apply a video fill to frames and shapes.
Performance: Hana is now ~2x faster on large scenes.
Minor improvements and fixes.
Today, we're introducing a powerful set of new features in Hana, including 3D transforms, Auto Layout, Liquid Glass effect, and video layers. This unlocks a wide range of new capabilities to help you bring your ideas to life.
Changes
New: 3D Transforms lets you rotate and transform layers in 3D space with depth and perspective controls.
New: Auto Layout makes arranging elements faster and more flexible, with alignment, padding, gap, wrap, and masonry layout options.
New: Liquid Glass effect simulates the natural distortion, refraction, and depth of real glass surfaces with support for animation. Inspired by Apple’s new Liquid Glass design language.
New: Video Layers allows you to import videos and apply a video fill to frames and shapes.
Performance: Hana is now ~2x faster on large scenes.
Minor improvements and fixes.
Now you can export videos in Hana! We also added stroke trimming controls for animation and interaction.
Changes
New: Export MP4 videos in Hana. Options to choose FPS and resolution of the video.
New: Animate trimming of strokes.
New: Stroke dash animation is now possible.
Minor improvements and fixes.
Now you can export videos in Hana! We also added stroke trimming controls for animation and interaction.
Changes
New: Export MP4 videos in Hana. Options to choose FPS and resolution of the video.
New: Animate trimming of strokes.
New: Stroke dash animation is now possible.
Minor improvements and fixes.
Progressive Blur and Gradients in Hana
May 27, 2025
Hana now supports Progressive Blur! We've also added support for smooth gradients. All interactive, all real-time.
Changes
New support for Progressive Blur.
Progressive Blur works in Layer Blur and Background Blur.
New support for Gradients.
Gradients can be linear, radial, and polar (angular)
New Smooth gradients with natural color blending.
Performance improvements in the editor.
Small improvements and fixes.
Progressive Blur and Gradients in Hana
May 27, 2025
Hana now supports Progressive Blur! We've also added support for smooth gradients. All interactive, all real-time.
Changes
New support for Progressive Blur.
Progressive Blur works in Layer Blur and Background Blur.
New support for Gradients.
Gradients can be linear, radial, and polar (angular)
New Smooth gradients with natural color blending.
Performance improvements in the editor.
Small improvements and fixes.
SVG Imports in Hana
May 14, 2025
Spline Hana now supports SVG imports. You can now drag and drop any SVG file into Hana.
Changes
Added support for SVG files.
Minor fixes and improvements.
SVG Imports in Hana
May 14, 2025
Spline Hana now supports SVG imports. You can now drag and drop any SVG file into Hana.
Changes
Added support for SVG files.
Minor fixes and improvements.
Hana - a canvas for interactive design
Apr 23, 2025
A canvas for creating real-time, interactive experiences.
Hana is a modern design tool built from the ground up for fast, interactive, animated experiences. Whether you’re crafting interfaces or dynamic, state-based animated graphics, Hana lets you design rich experiences.
Built with real-time collaboration and with creative freedom at its core, it streamlines the design process while giving you powerful controls for interactivity and animation.
Anything you create is production-ready and can be embedded on the web.
Changes
A new canvas for interactive design
Events & States
Effects: shadows, blurs
Real-time Vector Nets & Booleans
Production-ready exports - and more!
Hana - a canvas for interactive design
Apr 23, 2025
A canvas for creating real-time, interactive experiences.
Hana is a modern design tool built from the ground up for fast, interactive, animated experiences. Whether you’re crafting interfaces or dynamic, state-based animated graphics, Hana lets you design rich experiences.
Built with real-time collaboration and with creative freedom at its core, it streamlines the design process while giving you powerful controls for interactivity and animation.
Anything you create is production-ready and can be embedded on the web.
Changes
A new canvas for interactive design
Events & States
Effects: shadows, blurs
Real-time Vector Nets & Booleans
Production-ready exports - and more!
OpenAI Voice Assistant: WebRTC Integration
Mar 7, 2025
This update focuses on improving the performance of the OpenAI voice assistant in Spline’s 3D editor. We’ve switched to using WebRTC, ensuring more reliable communication and smoother interactions for a better 3D design experience.
Changes
OpenAI Voice Assistant: Fixed issues by switching to WebRTC for enhanced performance.
Small fixes and improvements in the 3D editor.
OpenAI Voice Assistant: WebRTC Integration
Mar 7, 2025
This update focuses on improving the performance of the OpenAI voice assistant in Spline’s 3D editor. We’ve switched to using WebRTC, ensuring more reliable communication and smoother interactions for a better 3D design experience.
Changes
OpenAI Voice Assistant: Fixed issues by switching to WebRTC for enhanced performance.
Small fixes and improvements in the 3D editor.
This update addresses specific Android export issues. We’ve fixed rendering problems with glass shaders and resolved export issues on Samsung devices, improving stability and visual fidelity for 3D design.
Changes
Resolved Android export issues on Samsung devices.
Addressed glass shader rendering problems in Android exports.
Minor bug fixes and improvements in the 3D editor.
This update addresses specific Android export issues. We’ve fixed rendering problems with glass shaders and resolved export issues on Samsung devices, improving stability and visual fidelity for 3D design.
Changes
Resolved Android export issues on Samsung devices.
Addressed glass shader rendering problems in Android exports.
Minor bug fixes and improvements in the 3D editor.
Performance Enhancements and Bug Fixes
Feb 14, 2025
This update focuses on resolving texture rendering issues with AI-generated objects, improving Play mode and export functionalities, and addressing variable scaling concerns within Spline’s 3D editor.
Changes
Fixed issue with textures on AI-generated objects.
Fixed bug affecting Play mode and exports for scenes with Max Zoom set to 0.
Resolved bugs with object scale when using variables with scale lock active.
Minor bug fixes and improvements.
Performance Enhancements and Bug Fixes
Feb 14, 2025
This update focuses on resolving texture rendering issues with AI-generated objects, improving Play mode and export functionalities, and addressing variable scaling concerns within Spline’s 3D editor.
Changes
Fixed issue with textures on AI-generated objects.
Fixed bug affecting Play mode and exports for scenes with Max Zoom set to 0.
Resolved bugs with object scale when using variables with scale lock active.
Minor bug fixes and improvements.
Physics & Zero-Scale Objects Fix
Jan 10, 2025
This update fixes an issue in 3D scenes with physics and objects set to zero scale in the 3D editor. The bug caused instability, but now scenes with physics and zero-scale objects work smoothly, improving your 3D design experience.
Changes
Fixed issue with scenes containing physics and objects with zero scale.
Small fixes and improvements.
Physics & Zero-Scale Objects Fix
Jan 10, 2025
This update fixes an issue in 3D scenes with physics and objects set to zero scale in the 3D editor. The bug caused instability, but now scenes with physics and zero-scale objects work smoothly, improving your 3D design experience.
Changes
Fixed issue with scenes containing physics and objects with zero scale.
Small fixes and improvements.
A new way to create with Shape Blend!
Dec 17, 2024
Unlock a whole new world of 3D creations with Shape Blend. With Shape Blending, you can seamlessly union, subtract, and intersect 3D shapes using Signed Distance Fields (SDF) and Spline's polygonal-based system.
Changes
Shape Blend tool – SDF (Signed Distance Fields) with a polygonal-based system
Cube, Sphere, Torus, Cylinder primitives for Shape Blend
Boolean operations
Global and individual object materials
A new way to create with Shape Blend!
Dec 17, 2024
Unlock a whole new world of 3D creations with Shape Blend. With Shape Blending, you can seamlessly union, subtract, and intersect 3D shapes using Signed Distance Fields (SDF) and Spline's polygonal-based system.
Changes
Shape Blend tool – SDF (Signed Distance Fields) with a polygonal-based system
Cube, Sphere, Torus, Cylinder primitives for Shape Blend
Boolean operations
Global and individual object materials
This update focuses on improving loading speeds and scene performance in both the 3D editor and exports, while also addressing export compression issues in Spline, enhancing your 3D design workflow.
Changes
Improved loading speed and scene performance on editor and exports.
Fixed issues with export compression.
Small fixes and improvements.
This update focuses on improving loading speeds and scene performance in both the 3D editor and exports, while also addressing export compression issues in Spline, enhancing your 3D design workflow.
Changes
Improved loading speed and scene performance on editor and exports.
Fixed issues with export compression.
Small fixes and improvements.
This update introduces AI Voice integration with the OpenAI Real-time API, adds morph targets support for imported 3D models in the 3D editor, and improves API security through proxy support, enhancing your Spline 3D design experience.
Changes
New: AI Voice, integrated with OpenAI Real-time API.
New: Morph targets support in imported models.
New: More secured APIs with proxy support.
Fixed issues with Physics and scale.
Fixed issues with Text Inputs.
Small fixes and improvements.
This update introduces AI Voice integration with the OpenAI Real-time API, adds morph targets support for imported 3D models in the 3D editor, and improves API security through proxy support, enhancing your Spline 3D design experience.
Changes
New: AI Voice, integrated with OpenAI Real-time API.
New: Morph targets support in imported models.
New: More secured APIs with proxy support.
Fixed issues with Physics and scale.
Fixed issues with Text Inputs.
Small fixes and improvements.
UI Scene Improvements and Bug Fixes
Sep 12, 2024
This update focuses on improving UI Scene functionality in the 3D editor and addressing various system issues. Key improvements include enhanced UI Scene resizing capabilities, fixes for boolean and variable handling, and refined transition effects, enhancing your 3D design workflow in Spline.
Changes
Fixed issues with UI Scene resize
Fixed issue with booleans and variables
Improved transitions
Small fixes and improvements
UI Scene Improvements and Bug Fixes
Sep 12, 2024
This update focuses on improving UI Scene functionality in the 3D editor and addressing various system issues. Key improvements include enhanced UI Scene resizing capabilities, fixes for boolean and variable handling, and refined transition effects, enhancing your 3D design workflow in Spline.
Changes
Fixed issues with UI Scene resize
Fixed issue with booleans and variables
Improved transitions
Small fixes and improvements
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