What's new in Spline
New updates and improvements in Spline.
OpenAI Voice Assistant: WebRTC Integration
Mar 7, 2025
This update focuses on improving the performance of the OpenAI voice assistant in Spline’s 3D editor. We’ve switched to using WebRTC, ensuring more reliable communication and smoother interactions for a better 3D design experience.
Changes
OpenAI Voice Assistant: Fixed issues by switching to WebRTC for enhanced performance.
Small fixes and improvements in the 3D editor.
OpenAI Voice Assistant: WebRTC Integration
Mar 7, 2025
This update focuses on improving the performance of the OpenAI voice assistant in Spline’s 3D editor. We’ve switched to using WebRTC, ensuring more reliable communication and smoother interactions for a better 3D design experience.
Changes
OpenAI Voice Assistant: Fixed issues by switching to WebRTC for enhanced performance.
Small fixes and improvements in the 3D editor.
This update addresses specific Android export issues. We’ve fixed rendering problems with glass shaders and resolved export issues on Samsung devices, improving stability and visual fidelity for 3D design.
Changes
Resolved Android export issues on Samsung devices.
Addressed glass shader rendering problems in Android exports.
Minor bug fixes and improvements in the 3D editor.
This update addresses specific Android export issues. We’ve fixed rendering problems with glass shaders and resolved export issues on Samsung devices, improving stability and visual fidelity for 3D design.
Changes
Resolved Android export issues on Samsung devices.
Addressed glass shader rendering problems in Android exports.
Minor bug fixes and improvements in the 3D editor.
Performance Enhancements and Bug Fixes
Feb 14, 2025
This update focuses on resolving texture rendering issues with AI-generated objects, improving Play mode and export functionalities, and addressing variable scaling concerns within Spline’s 3D editor.
Changes
Fixed issue with textures on AI-generated objects.
Fixed bug affecting Play mode and exports for scenes with Max Zoom set to 0.
Resolved bugs with object scale when using variables with scale lock active.
Minor bug fixes and improvements.
Performance Enhancements and Bug Fixes
Feb 14, 2025
This update focuses on resolving texture rendering issues with AI-generated objects, improving Play mode and export functionalities, and addressing variable scaling concerns within Spline’s 3D editor.
Changes
Fixed issue with textures on AI-generated objects.
Fixed bug affecting Play mode and exports for scenes with Max Zoom set to 0.
Resolved bugs with object scale when using variables with scale lock active.
Minor bug fixes and improvements.
Physics & Zero-Scale Objects Fix
Jan 10, 2025
This update fixes an issue in 3D scenes with physics and objects set to zero scale in the 3D editor. The bug caused instability, but now scenes with physics and zero-scale objects work smoothly, improving your 3D design experience.
Changes
Fixed issue with scenes containing physics and objects with zero scale.
Small fixes and improvements.
Physics & Zero-Scale Objects Fix
Jan 10, 2025
This update fixes an issue in 3D scenes with physics and objects set to zero scale in the 3D editor. The bug caused instability, but now scenes with physics and zero-scale objects work smoothly, improving your 3D design experience.
Changes
Fixed issue with scenes containing physics and objects with zero scale.
Small fixes and improvements.
A new way to create with Shape Blend!
Dec 17, 2024
Unlock a whole new world of 3D creations with Shape Blend. With Shape Blending, you can seamlessly union, subtract, and intersect 3D shapes using Signed Distance Fields (SDF) and Spline's polygonal-based system.
Changes
Shape Blend tool – SDF (Signed Distance Fields) with a polygonal-based system
Cube, Sphere, Torus, Cylinder primitives for Shape Blend
Boolean operations
Global and individual object materials
A new way to create with Shape Blend!
Dec 17, 2024
Unlock a whole new world of 3D creations with Shape Blend. With Shape Blending, you can seamlessly union, subtract, and intersect 3D shapes using Signed Distance Fields (SDF) and Spline's polygonal-based system.
Changes
Shape Blend tool – SDF (Signed Distance Fields) with a polygonal-based system
Cube, Sphere, Torus, Cylinder primitives for Shape Blend
Boolean operations
Global and individual object materials
This update focuses on improving loading speeds and scene performance in both the 3D editor and exports, while also addressing export compression issues in Spline, enhancing your 3D design workflow.
Changes
Improved loading speed and scene performance on editor and exports.
Fixed issues with export compression.
Small fixes and improvements.
This update focuses on improving loading speeds and scene performance in both the 3D editor and exports, while also addressing export compression issues in Spline, enhancing your 3D design workflow.
Changes
Improved loading speed and scene performance on editor and exports.
Fixed issues with export compression.
Small fixes and improvements.
This update introduces AI Voice integration with the OpenAI Real-time API, adds morph targets support for imported 3D models in the 3D editor, and improves API security through proxy support, enhancing your Spline 3D design experience.
Changes
New: AI Voice, integrated with OpenAI Real-time API.
New: Morph targets support in imported models.
New: More secured APIs with proxy support.
Fixed issues with Physics and scale.
Fixed issues with Text Inputs.
Small fixes and improvements.
This update introduces AI Voice integration with the OpenAI Real-time API, adds morph targets support for imported 3D models in the 3D editor, and improves API security through proxy support, enhancing your Spline 3D design experience.
Changes
New: AI Voice, integrated with OpenAI Real-time API.
New: Morph targets support in imported models.
New: More secured APIs with proxy support.
Fixed issues with Physics and scale.
Fixed issues with Text Inputs.
Small fixes and improvements.
UI Scene Improvements and Bug Fixes
Sep 12, 2024
This update focuses on improving UI Scene functionality in the 3D editor and addressing various system issues. Key improvements include enhanced UI Scene resizing capabilities, fixes for boolean and variable handling, and refined transition effects, enhancing your 3D design workflow in Spline.
Changes
Fixed issues with UI Scene resize
Fixed issue with booleans and variables
Improved transitions
Small fixes and improvements
UI Scene Improvements and Bug Fixes
Sep 12, 2024
This update focuses on improving UI Scene functionality in the 3D editor and addressing various system issues. Key improvements include enhanced UI Scene resizing capabilities, fixes for boolean and variable handling, and refined transition effects, enhancing your 3D design workflow in Spline.
Changes
Fixed issues with UI Scene resize
Fixed issue with booleans and variables
Improved transitions
Small fixes and improvements
This major update introduces comprehensive Android platform support and enhanced API capabilities for 3D design in Spline. The release brings native 3D embedding for Android with Kotlin support, multiple Android export options, and new real-time API features, including webhook integration and OpenAI API connectivity, enhancing your 3D editor experience
Changes
New: Native 3D embeds for Android with Kotlin support
New: Export Android APK files
New: Export Android App Bundles
New: Export Android Studio Projects
New: Real-time API to create custom API connections and work with real data
New: Webhooks with variables support
New: Connect with OpenAI API to create interactive AI experiences
New: Text inputs in play mode to capture user input
Fixed issues with variables UX
Small fixes and improvements
This major update introduces comprehensive Android platform support and enhanced API capabilities for 3D design in Spline. The release brings native 3D embedding for Android with Kotlin support, multiple Android export options, and new real-time API features, including webhook integration and OpenAI API connectivity, enhancing your 3D editor experience
Changes
New: Native 3D embeds for Android with Kotlin support
New: Export Android APK files
New: Export Android App Bundles
New: Export Android Studio Projects
New: Real-time API to create custom API connections and work with real data
New: Webhooks with variables support
New: Connect with OpenAI API to create interactive AI experiences
New: Text inputs in play mode to capture user input
Fixed issues with variables UX
Small fixes and improvements
Enhanced Storage and Export Capabilities
Jun 24, 2024

“This update introduces significant improvements to storage and export functionality in Spline, including local storage implementation and file version history. New export options for Next.js and macOS have been added, along with enhanced image compression controls and various platform improvements, streamlining your 3D design workflow.
Changes
New: Local storage
New: File version history
New: Blurred loading previews
New: NextJS code exports
New: MacOS exports support (without Catalyst)
New: Image compression controls on Play Settings for exports
Added support for sharp pixel interpolation on textures
Community platform now has a fresh new look
Improvements in dashboard views
Fixed issues with desktop apps
Fixed issues with UI scenes
Fixed issue with DoF and responsiveness
Fixed issue with audio and components on exports
Fixed issue with context menu cropping
Small fixes and improvements
Enhanced Storage and Export Capabilities
Jun 24, 2024

“This update introduces significant improvements to storage and export functionality in Spline, including local storage implementation and file version history. New export options for Next.js and macOS have been added, along with enhanced image compression controls and various platform improvements, streamlining your 3D design workflow.
Changes
New: Local storage
New: File version history
New: Blurred loading previews
New: NextJS code exports
New: MacOS exports support (without Catalyst)
New: Image compression controls on Play Settings for exports
Added support for sharp pixel interpolation on textures
Community platform now has a fresh new look
Improvements in dashboard views
Fixed issues with desktop apps
Fixed issues with UI scenes
Fixed issue with DoF and responsiveness
Fixed issue with audio and components on exports
Fixed issue with context menu cropping
Small fixes and improvements
This update focuses on enhancing UI Scene functionality in Spline with new frame layouts and improved variable management. The release includes various fixes for UI elements, outliner functionality, and component instances, improving your 2D design and editing experience.
Changes
New: UI scene frame layouts
Variables panel now allows sorting
Fixed issues with outliner on UI elements
Fixed issues with UI frames inside frames
Fixed issues with conditional action and component instances
Fixed an issue with component instances having the wrong rotation when they are generated from clones
Fixed issue with floating panels for variable creation
Small improvements and fixes
This update focuses on enhancing UI Scene functionality in Spline with new frame layouts and improved variable management. The release includes various fixes for UI elements, outliner functionality, and component instances, improving your 2D design and editing experience.
Changes
New: UI scene frame layouts
Variables panel now allows sorting
Fixed issues with outliner on UI elements
Fixed issues with UI frames inside frames
Fixed issues with conditional action and component instances
Fixed an issue with component instances having the wrong rotation when they are generated from clones
Fixed issue with floating panels for variable creation
Small improvements and fixes
iOS Platform Feature Expansion
May 7, 2024
This comprehensive update significantly expands iOS, iPadOS, and visionOS platform capabilities in Spline. New features include particle system support, variable integration, multi-scene support, and enhanced post-processing capabilities. Additionally, the update addresses numerous platform-specific issues and includes performance improvements, further elevating your 3D design experience across multiple devices.
Changes
New: Particles are now supported in iOS/iPadOS/visionOS (without Volumes)
New: Variables are now supported in iOS/iPadOS/visionOS
New: Mult-scenes are now supported in iOS/iPadOS/visionOS (without Volumes)
New: Create/Destroy actions are now supported in iOS/iPadOS/visionOS
New: Post-processing is now supported in iOS/iPadOS/visionOS (without Volumes)
Improved performance in files dashboard UI
Fixed issues in AI generation UI and search
Fixed issue with variables
Fixed issue with pasting objects
Fixed issues with files and subdivisions
Fixed rounded cube geometry mesh export
Fixed active camera after a reset and camera switch action
Fixed dynamic variables pause on focus back in
Fixed lerp number from 0 in multi-transition
Fixed scrubbing inputs on the Safari browser
Fixed scale of clone in create object action
Fixed issue with image exports and pixel density
Fixed issues with audio assets and UI event actions
Fixed issue with My Files sort
Fixed the issue with particle delay in play mode
Fixed issue with Ambient Shadows in iOS
Fixed issue with empty geometries
Fixed issue with precision error in 3d vitals
Fixed issue with snap to camera
Fixed the issue of duplicating a scene after certain conditions
Fixed scroll issue on community pages
Fixed zoom issue when doing panning using the trackpad
Removed toggle tab from desktop app
Small fixes and improvements
iOS Platform Feature Expansion
May 7, 2024
This comprehensive update significantly expands iOS, iPadOS, and visionOS platform capabilities in Spline. New features include particle system support, variable integration, multi-scene support, and enhanced post-processing capabilities. Additionally, the update addresses numerous platform-specific issues and includes performance improvements, further elevating your 3D design experience across multiple devices.
Changes
New: Particles are now supported in iOS/iPadOS/visionOS (without Volumes)
New: Variables are now supported in iOS/iPadOS/visionOS
New: Mult-scenes are now supported in iOS/iPadOS/visionOS (without Volumes)
New: Create/Destroy actions are now supported in iOS/iPadOS/visionOS
New: Post-processing is now supported in iOS/iPadOS/visionOS (without Volumes)
Improved performance in files dashboard UI
Fixed issues in AI generation UI and search
Fixed issue with variables
Fixed issue with pasting objects
Fixed issues with files and subdivisions
Fixed rounded cube geometry mesh export
Fixed active camera after a reset and camera switch action
Fixed dynamic variables pause on focus back in
Fixed lerp number from 0 in multi-transition
Fixed scrubbing inputs on the Safari browser
Fixed scale of clone in create object action
Fixed issue with image exports and pixel density
Fixed issues with audio assets and UI event actions
Fixed issue with My Files sort
Fixed the issue with particle delay in play mode
Fixed issue with Ambient Shadows in iOS
Fixed issue with empty geometries
Fixed issue with precision error in 3d vitals
Fixed issue with snap to camera
Fixed the issue of duplicating a scene after certain conditions
Fixed scroll issue on community pages
Fixed zoom issue when doing panning using the trackpad
Removed toggle tab from desktop app
Small fixes and improvements
AI-Powered 3D Generation Features
Apr 16, 2024
This update introduces powerful AI-driven 3D generation capabilities in Spline, allowing users to create 3D models from both text and images. The update includes integration with the 3D editor, export functionality, and various bug fixes related to particles and file imports, enhancing your 3D design process.
Changes
New: AI Text to 3D generation
New: AI Image to 3D generation
New: Remix your AI generations
New: AI generation editor integration & exports
Fixed issue with particles and delayed the parameter in action
Fixed issue with object size when importing glb/gltf files
Fixed issues with older files and particles
Fixed issue animation and component instances
Small improvements and fixes
AI-Powered 3D Generation Features
Apr 16, 2024
This update introduces powerful AI-driven 3D generation capabilities in Spline, allowing users to create 3D models from both text and images. The update includes integration with the 3D editor, export functionality, and various bug fixes related to particles and file imports, enhancing your 3D design process.
Changes
New: AI Text to 3D generation
New: AI Image to 3D generation
New: Remix your AI generations
New: AI generation editor integration & exports
Fixed issue with particles and delayed the parameter in action
Fixed issue with object size when importing glb/gltf files
Fixed issues with older files and particles
Fixed issue animation and component instances
Small improvements and fixes
Depth of Field and Texture Enhancements
Mar 21, 2024
This update introduces advanced depth of field effects in Spline, with customizable blur controls and object-based DoF targeting. Additional improvements include texture layer rotation, enhanced 3D editor stability, and improved platform-specific support for Apple devices, elevating your 3D design experience.
Changes
New: Depth Of Field effect with blur controls
New: Add DoF by picking an object
New: Texture layer rotation parameter
Improved loading of editor files
Improved 3d vitals with a more accurate analysis
Improved editor stability when having multiple spline tabs opened
Improved support for materials and events on Spline Mirror
Improved support for camera parameters on Apple platforms
Added support for Gaussian Splatting on Spline Mirror
Fixed issue with game controls freezing the play mode
Fixed issue with material previews
Fixed issue with fog initialization being too slow
Fixed export issue with subdivision geometries
Fixed issues with unused material assets
Fixed issue with audio assets
Fixed issues with subdues and animated materials on exports
Fixed issues on dashboard and inbox views
Fixed issue with open link action
Fixed issues with UI scenes, 2d objects, and context menu
Small improvements and fixes
Depth of Field and Texture Enhancements
Mar 21, 2024
This update introduces advanced depth of field effects in Spline, with customizable blur controls and object-based DoF targeting. Additional improvements include texture layer rotation, enhanced 3D editor stability, and improved platform-specific support for Apple devices, elevating your 3D design experience.
Changes
New: Depth Of Field effect with blur controls
New: Add DoF by picking an object
New: Texture layer rotation parameter
Improved loading of editor files
Improved 3d vitals with a more accurate analysis
Improved editor stability when having multiple spline tabs opened
Improved support for materials and events on Spline Mirror
Improved support for camera parameters on Apple platforms
Added support for Gaussian Splatting on Spline Mirror
Fixed issue with game controls freezing the play mode
Fixed issue with material previews
Fixed issue with fog initialization being too slow
Fixed export issue with subdivision geometries
Fixed issues with unused material assets
Fixed issue with audio assets
Fixed issues with subdues and animated materials on exports
Fixed issues on dashboard and inbox views
Fixed issue with open link action
Fixed issues with UI scenes, 2d objects, and context menu
Small improvements and fixes
Apple Runtime Audio and Controls Update
Jan 26, 2024
This update focuses on improving the Apple runtime experience in Spline with new audio support and enhanced game controls UI. Various fixes address issues with performance monitoring, asset management, and visual rendering, optimizing your 3D design and editing workflow.
Changes
New: Audio support for Apple runtime
New: Better UI for game controls in Apple runtime
Fixed issue with performance monitor and cloner
Fixed issue when renaming video assets
Fixed issue with audio actions for UI objects
Fixed issue with boolean objects disappearing when the camera moves in certain angles
Fixed issue with toggle transitions
Fixed issue with game controls reversed angles
Fixed issue textures on some exported scenes
Small improvements and fixes
Apple Runtime Audio and Controls Update
Jan 26, 2024
This update focuses on improving the Apple runtime experience in Spline with new audio support and enhanced game controls UI. Various fixes address issues with performance monitoring, asset management, and visual rendering, optimizing your 3D design and editing workflow.
Changes
New: Audio support for Apple runtime
New: Better UI for game controls in Apple runtime
Fixed issue with performance monitor and cloner
Fixed issue when renaming video assets
Fixed issue with audio actions for UI objects
Fixed issue with boolean objects disappearing when the camera moves in certain angles
Fixed issue with toggle transitions
Fixed issue with game controls reversed angles
Fixed issue textures on some exported scenes
Small improvements and fixes
SVG Support and Apple Runtime Improvements
Jan 17, 2024
This update adds SVG import capabilities for UI scenes and expands game controls support for the Apple runtime in Spline. It also includes improvements to UI scene object editing and various bug fixes, enhancing your 2D/3D design and development experience.
Changes
Added support for SVG imports on UI scenes
Added Game controls support for the Apple runtime
Improved editing of multiple objects in the UI scenes
Fixed issue with particles on some exports
Fixed issue when adding clones to a complex object
Fixed issue with variables update in some cases
Fixed issue in community platform with some scenes interactions
Small fixes and improvements
SVG Support and Apple Runtime Improvements
Jan 17, 2024
This update adds SVG import capabilities for UI scenes and expands game controls support for the Apple runtime in Spline. It also includes improvements to UI scene object editing and various bug fixes, enhancing your 2D/3D design and development experience.
Changes
Added support for SVG imports on UI scenes
Added Game controls support for the Apple runtime
Improved editing of multiple objects in the UI scenes
Fixed issue with particles on some exports
Fixed issue when adding clones to a complex object
Fixed issue with variables update in some cases
Fixed issue in community platform with some scenes interactions
Small fixes and improvements
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