Camera States and Physics Collision Fixes

March 1, 2023

This update focuses on fixing issues related to camera states, transitions, and physics collisions during path animations. It also addresses problems with frame area fitting and layer opacity.

Changes

  • Fixed issue with camera states and transitions

  • Fixed issue with frame area fitting when width is wider than viewport

  • Fixed issue with physics collisions when using path animation

  • Fixed issue when animating 0 opacity/transparency on layers

  • Fixed issue with bounding box on non-centered imported models

  • Fixed issue of resizing 3d paths on inspector

  • Minor fixes and improvements

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