Camera States and Physics Collision Fixes
March 1, 2023
This update focuses on fixing issues related to camera states, transitions, and physics collisions during path animations. It also addresses problems with frame area fitting and layer opacity.
Changes
Fixed issue with camera states and transitions
Fixed issue with frame area fitting when width is wider than viewport
Fixed issue with physics collisions when using path animation
Fixed issue when animating 0 opacity/transparency on layers
Fixed issue with bounding box on non-centered imported models
Fixed issue of resizing 3d paths on inspector
Minor fixes and improvements