Depth of Field and Texture Enhancements
March 21, 2024
This update introduces advanced depth of field effects in Spline, with customizable blur controls and object-based DoF targeting. Additional improvements include texture layer rotation, enhanced 3D editor stability, and improved platform-specific support for Apple devices, elevating your 3D design experience.
Changes
New: Depth Of Field effect with blur controls
New: Add DoF by picking an object
New: Texture layer rotation parameter
Improved loading of editor files
Improved 3d vitals with a more accurate analysis
Improved editor stability when having multiple spline tabs opened
Improved support for materials and events on Spline Mirror
Improved support for camera parameters on Apple platforms
Added support for Gaussian Splatting on Spline Mirror
Fixed issue with game controls freezing the play mode
Fixed issue with material previews
Fixed issue with fog initialization being too slow
Fixed export issue with subdivision geometries
Fixed issues with unused material assets
Fixed issue with audio assets
Fixed issues with subdues and animated materials on exports
Fixed issues on dashboard and inbox views
Fixed issue with open link action
Fixed issues with UI scenes, 2d objects, and context menu
Small improvements and fixes