Global Opacity and Scene Transition Fixes
July 25, 2023
This update introduces global opacity controls for object materials in Spline and addresses various issues related to game controls and scene transitions. It also includes optimizations for multi-scene exports and minor fixes, improving performance and visual control in your 3D design.
Changes
New: Global opacity for object materials
Fixed issues with Game Controls + scene transitions
Fixed small issue with materials and component instances
Fixed canvas block issue on exports with some scenes
Fixed small issues on gradients
Fixed several issues with skinned mesh animations
Optimized exports with multi-scenes
Minor fixes and improvements