New Conditional Logic Events and Features

October 12, 2022

This update introduces new Conditional Logic Events to trigger actions based on various conditions, including distance to objects and state changes. It also enhances the event system to be action-based, allowing for more dynamic interactions.

Changes

  • New feature: Conditional Logic Events to trigger actions.

  • New feature: You can now trigger actions based on distance to objects using the Conditional Logic event.

  • New feature: You can now trigger actions based on state changes of the current object or other objects in the scene.

  • New feature: You can now compare values or object properties and trigger actions based on it.

  • New feature: Collision Events.

  • New feature: The event system is now action-based, which means that events can trigger transitions, sound, or link actions.

  • New: Game Control event can now trigger actions on behaviors (idle, move, and jump).

  • Text width, height, and depth are now animatable.

  • Minor fixes and improvements.

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