Prototyping enhancements and state management

August 9, 2020

This update enhances prototyping features, allowing for easier state management and improved animation transitions.

Changes

  • Prototyping: The first two states (State 1 and Base State) are now created at once (easier/faster) by default.

  • Prototyping: Events now consider current object/state as default.

  • Prototyping: The object toolbar now changes based on Playmode.

  • Prototyping: Improvements in animation transitions when moving the mouse too fast.

  • Lines and Point layers are now disabled (due to reduce in resize performance).

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