Tiny Updates for Spline and Hana
December 19, 2025
We’re rolling out several highly-requested features to give you more precision and flexibility over your 3D workflows. From core editor improvements in Spline—like the ability to manually reposition pivots—to expanded file support with USDZ imports, these updates are all about speeding up your creative process. We’ve also enhanced our Code API, allowing for deeper, real-time customization of material layers directly through code. Meanwhile, Hana gets a productivity boost with quicker access to essential building blocks.
Changes
Updates on Spline:
You can now change the Pivot position of your 3d objects! Just hold CMD/CTRL and move the pivot or adjust it manually using the floating panel.
The Code API (web) for Spline now supports material layers editing! This means that now you can do things like dynamically changing textures, and other material layer parameters. More in the API docs.
Support for support for USDZ file imports in Spline 3d editor.
Update on Hana:
Quick access to 3D shapes in Hana's toolbar